/*
 * This file is part of aion-emu <aion-emu.com>.
 *
 *  aion-emu is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-emu is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-emu.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.dataholders;

import com.aionengine.gameserver.model.templates.TitleTemplate;
import gnu.trove.map.hash.TIntObjectHashMap;

import javax.xml.bind.Unmarshaller;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlRootElement;
import java.util.List;

/**
 * @author xavier
 */
@XmlRootElement(name = "player_titles")
@XmlAccessorType(XmlAccessType.FIELD)
public class TitleData {

    @XmlElement(name = "title")
    private List<TitleTemplate> tts;

    private TIntObjectHashMap<TitleTemplate> titles;

    void afterUnmarshal(Unmarshaller u, Object parent) {
        titles = new TIntObjectHashMap<TitleTemplate>();
        for (TitleTemplate tt : tts) {
            titles.put(tt.getTitleId(), tt);
        }
        tts = null;
    }

    public TitleTemplate getTitleTemplate(int titleId) {
        return titles.get(titleId);
    }

    /**
     * @return titles.size()
     */
    public int size() {
        return titles.size();
    }
}
